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9 Amazing Uses for VR and AR in College Classrooms -- Campus Technology
Virtual Reality: Trends in Higher Ed for 2023 and Beyond | Fierce Education
Virtual Reality in Higher Education - 42West, Adorama
VR in Higher Education: with Examples and Videos
10 Reasons Why Universities are Adopting AR/VR Technologies in Higher Education
A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda | Distance-Educator.com
Training in Virtual Classrooms | American University
The promise of virtual reality in higher education” + 6 other items re: VR - Learning Ecosystems
Study VR at the Denmark Summer School with VIA University College
Top 10 Reasons to include Virtual Reality in Higher Education
Virtual Reality Comes to the Classroom
The Future of Virtual Reality Applications in K-12 and Higher Education - The European Business Review
Ensuring equitable access to AR/VR in higher education
Exploring the Future of Augmented Reality & Virtual Reality in Higher Ed
VR in Higher Education: with Examples and Videos
The universities adopting immersive technologies in higher education | Full Fabric
VR in universities: don't believe (all) the hype | Times Higher Education (THE)
VR Labs - Increasing Student Engagement with Virtual Interactions
Adoption of virtual reality technology in higher education: An evaluation of five teaching semesters in a purpose-designed laboratory | SpringerLink
3 Trends for VR in Higher Education in 2023
VR in Higher Education: with Examples and Videos
Virtual Reality and Augmented Reality in Higher Education
5 ways university education is being reimagined in response to COVID-19
Virtual Reality in Education: Achievements and Challenges - Emerging Education Technologies
Stakeholders, Rationales, and Challenges of Virtual Reality in Education: How Will VR Enter Classrooms? | GroupLens
Virtual Reality In Higher Education: What's the Status? | InformED
Virtual Reality for Higher Education: Three Steps to Start Now - Extreme Networks
VR in the Classroom: The Future of Immersive Education with AR/VR