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Virtual Reality - YAK Ventures
Virtual Reality - YAK Ventures

IDC: AR/VR revenues to grow to $162 bil by 2020 – Hypergrid Business
IDC: AR/VR revenues to grow to $162 bil by 2020 – Hypergrid Business

IDC ar Twitter: "Worldwide AR/VR #headset market returned to growth after a  year of decline as global shipments during the first quarter of 2019  reached 1.3 million, up 27.2% from 2018Q1 https://t.co/L1GCZd8Jdt #
IDC ar Twitter: "Worldwide AR/VR #headset market returned to growth after a year of decline as global shipments during the first quarter of 2019 reached 1.3 million, up 27.2% from 2018Q1 https://t.co/L1GCZd8Jdt #

VR Headset Market Expected to Grow Despite Short-Term Decline, According to  IDC
VR Headset Market Expected to Grow Despite Short-Term Decline, According to IDC

AR/VR: Cuota del mercado 2018 vs 2022 - Emiliusvgs
AR/VR: Cuota del mercado 2018 vs 2022 - Emiliusvgs

IDC estima que se han vendido casi 15 millones de Quest 2
IDC estima que se han vendido casi 15 millones de Quest 2

Worldwide AR/VR leaders, Q1-2, 2018. Source: IDC [10]. | Download  Scientific Diagram
Worldwide AR/VR leaders, Q1-2, 2018. Source: IDC [10]. | Download Scientific Diagram

IDC: "En general el mercado de la realidad virtual sigue creciendo a un  ritmo razonable"
IDC: "En general el mercado de la realidad virtual sigue creciendo a un ritmo razonable"

IDC-VR-AR forecast - JD Corporate Blog
IDC-VR-AR forecast - JD Corporate Blog

IDC apunta a que las ventas de auriculares AR/VR crecieron por encima del  92 % en 2021 - Newsbook
IDC apunta a que las ventas de auriculares AR/VR crecieron por encima del 92 % en 2021 - Newsbook

Asia Pacific AR/VR market for headsets grew 60% in 2021: IDC
Asia Pacific AR/VR market for headsets grew 60% in 2021: IDC

Twitter 上的 IDC Asia/Pacific:"#AR/#VR spending grew 34% in 2019 as  industries -- led by #education & #retail -- continue to map out new  use cases in the region. China remains the largest
Twitter 上的 IDC Asia/Pacific:"#AR/#VR spending grew 34% in 2019 as industries -- led by #education & #retail -- continue to map out new use cases in the region. China remains the largest

IDC is hopeful of long-term view of AR and VR, just not in 2020 –  future.tech: Enterprise Chronicle
IDC is hopeful of long-term view of AR and VR, just not in 2020 – future.tech: Enterprise Chronicle

Augmented and Virtual Reality Headsets Expected to Grow at a 5 Year CAGR of  108.3%, According to IDC's Newly Launched AR/VR Tracker
Augmented and Virtual Reality Headsets Expected to Grow at a 5 Year CAGR of 108.3%, According to IDC's Newly Launched AR/VR Tracker

The AR/VR market will surge 100% over each of the next four years -  Cepymenews
The AR/VR market will surge 100% over each of the next four years - Cepymenews

IDC Projects Retail As Largest AR/VR Industry By 2020 - Zugara
IDC Projects Retail As Largest AR/VR Industry By 2020 - Zugara

IDC: Expect AR/VR Headset Rebound in H2 2020
IDC: Expect AR/VR Headset Rebound in H2 2020

Tras un año flojo, los cascos de VR y AR pegan el salto | CanalAR
Tras un año flojo, los cascos de VR y AR pegan el salto | CanalAR

IDC: Asia/Pacific AR/VR Spending to Reach $16.6 Billion by 2026
IDC: Asia/Pacific AR/VR Spending to Reach $16.6 Billion by 2026

Future of Virtual Reality - Market Trends And Challenges
Future of Virtual Reality - Market Trends And Challenges

It is estimated that the global VR game expenditure will still be US $740  million in 2021, with a year-on-year increase of 46% From IDC – Fresh  Research reports and Daily Fintech briefings
It is estimated that the global VR game expenditure will still be US $740 million in 2021, with a year-on-year increase of 46% From IDC – Fresh Research reports and Daily Fintech briefings

Worldwide Spending on Augmented and Virtual Reality Forecast to Deliver  Strong Growth Through 2024, According to a New IDC Spending Guide
Worldwide Spending on Augmented and Virtual Reality Forecast to Deliver Strong Growth Through 2024, According to a New IDC Spending Guide

市場報導: IDC:2021年VR/AR頭戴顯示器出貨量約1億台高度成長- 科技產業資訊室(iKnow)
市場報導: IDC:2021年VR/AR頭戴顯示器出貨量約1億台高度成長- 科技產業資訊室(iKnow)

IDC: "Todos los ojos estarán puestos en Apple" porque la estrategia VR de  Meta "no es sostenible" - Crast.net
IDC: "Todos los ojos estarán puestos en Apple" porque la estrategia VR de Meta "no es sostenible" - Crast.net

VR and AR shipments to grow 517% by 2021 - VR World
VR and AR shipments to grow 517% by 2021 - VR World

Education Helping to Drive Surge in AR & VR -- Campus Technology
Education Helping to Drive Surge in AR & VR -- Campus Technology

Se espera que las ventas de gafas de realidad virtual alcancen 13,7  millones de unidades este año | VIRTUALIZACIÓN | CIO
Se espera que las ventas de gafas de realidad virtual alcancen 13,7 millones de unidades este año | VIRTUALIZACIÓN | CIO

IDC's Data Shows VR is Not Dying, Not Even Close - Moor Insights & Strategy
IDC's Data Shows VR is Not Dying, Not Even Close - Moor Insights & Strategy