It's alive! The bifurcation tool working in 3ds Max via Houdini Engine. The first part is in freeform mode which produces some nice looking tree... | By Plexus Medical Art | Facebook
![Houdini Engine for 3dsmax and Unreal Announced !!! - Community & Industry Discussion - Unreal Engine Forums Houdini Engine for 3dsmax and Unreal Announced !!! - Community & Industry Discussion - Unreal Engine Forums](https://d3kjluh73b9h9o.cloudfront.net/original/3X/e/7/e79427578c5003d99f01680ac919301aac6fd335.jpeg)
Houdini Engine for 3dsmax and Unreal Announced !!! - Community & Industry Discussion - Unreal Engine Forums
![3DS Max News on Twitter: "SideFX shows a preview of the upcoming Houdini Engine plugin for 3DS Max, demonstrating the use of Houdini Digitial Assets as modifiers. https://t.co/5XXSA3Rb5w https://t.co/Jk1ahFm6VY" / Twitter 3DS Max News on Twitter: "SideFX shows a preview of the upcoming Houdini Engine plugin for 3DS Max, demonstrating the use of Houdini Digitial Assets as modifiers. https://t.co/5XXSA3Rb5w https://t.co/Jk1ahFm6VY" / Twitter](https://pbs.twimg.com/media/Dh5ZfafUcAAmlpD.jpg)